
Runtil
Made in 3 days for GMTK 2025
Inspired by a train track maker of my little sister.
Name comes from Run+until=Runtil
You can open sections here!
HOW TO PLAY
You are not in control of the robot. You give him instructions that he has to follow in a looping order, until he has activated all tiles.
- Drag the actions from the left panel into the circle/loop that is around the map.
- Once you press play, the robot will start to follow the instructions clockwise.
Completed! X%
Another goal, tho not necessary, is to get a 100% in the levels.
To achieve this, you must use the least amount of instructions you place in the loop.
Pieces:
- Up arrow: Makes the robot go locally forward. (Where his arrow is pointing at.) If there's no higher tile in front.
- Turning Arrows: Makes the robot turn 90º locally.
- Double up arrow: Makes the player jump and go locally forward. If there's a max of 1 block difference, none or less, in front.
- Green dot: Activates or deactivates the tile he is standing on.
Tiles:
All tiles have a chessboard-like value difference. Some clearer, some darker in a pattern.
- Blue/Green tiles: When activated, they turn green. Deactivated, they turn blue. Make all tiles go green to win!
- Yellow tiles: These make the robot teleport to his spawning position, without changing his direction.
Thanks everyone for your feedback!
CREDITS
Songs:
- Clair de lune - Debussy
- Glimpsing Infinity - Asher Fulero
- Erik Satie - Gymnopédie No
WIDGET
Development log
- Small bug fixAug 09, 2025
- Post Jam UpdatesAug 07, 2025






Leave a comment
Log in with itch.io to leave a comment.